Stats
Increases HP Restoration vs. Regenerates HP
*Increases HP restoration by X.X% - Increases healing received by that amount (stacks)
*Regenerates X.X% HP - Increases healing done (stacks) (healing stat)
My earring:
Baby's Sigh
Defense modifier 317
Balance modifier 618
Raises max HP by 3351
Increases HP restoration by 4.3%
With earring NOT equipped:
Heal Myself: 25853
Heal Myself: 25853
Heal Myself: 25853
Heal another player: 15925
Heal another player: 15925
With earring equipped:
Heal myself: 26642
Heal myself: 26642
Heal another player: 15925
Heal another player: 15925
Conclusion:
Increases HP restoration by X.X% increases the amount of heals YOU receive, not that you cast.
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